Desktop: replace the Write/Preview tab toggle in the compose card with
MDXEditor, an inline WYSIWYG that renders markdown as you type (Obsidian/
Notion feel) and round-trips plain markdown, matching how particle content
is stored. Immersive mode is unchanged — short, plain notes still get the
centered large-type textarea, and ⌘+M still drops into the rich editor.
Shortcut handling moves to the capture phase so ⌘+Enter / Esc win over the
editor's own key handling.
Mobile: render markdown on the display side via react-native-marked's
useMarkdown hook (no FlatList, so it nests cleanly in the existing
ScrollView). Mirrors desktop's immersive-vs-card logic: short plain notes
stay centered; anything with markdown renders formatted instead of showing
raw syntax. Composer stays plain text.
https://claude.ai/code/session_019DU6V5z6Nr4Vu7b1fBDnq4
* feat(mobile): add huddles with LiveKit
Mirrors the desktop huddle window: tap the headphones button on a stream
to fetch a LiveKit token from Orion and join a video room. Active huddles
show a red badge on the stream card (participant count) and a red Join
pill in the stream top bar — both driven by huddle_active_participants
synced from the LiveKit webhook.
The HuddleScreen lives at its own route (not a modal/window): video tile
grid with placeholders for camera-off, mic/camera toggles, and a leave
button. Adds the LiveKit RN SDK plus the WebRTC + LiveKit Expo config
plugins for prebuild.
https://claude.ai/code/session_01Po5tAD17MXhnqGQ9hKh6PC
* fix(mobile): exiting from huddle
* fix: pause stream during huddle
---------
Co-authored-by: Claude <[email protected]>
* mobile: wire notification registration and listener
* implement backend components for push notifications
* refactor: agentic comment cleanup
* docs: use proper module name for particle processor
* set required env variables for push notifications
* bump version
* fix: always upsert push token on mobile start
* Revert "fix: always upsert push token on mobile start"
This reverts commit 90ff18a788.
* send push notifications regardless of online status
More explicit feedback of the state of their upload. Also prevents
recording more media at the same time or interacting with the stream
which would feel stale to the human since they just created something
and it's yet to be present in the stream.
* stage 1: project init
* stage 2: skeleton with navigation
* step 2.5: streams list
* step 4: stream playback experience
* step 5-6: compose experience
* fix: broken record
* transcode media particles to mp4
* build: reproducible go generate
* build: rename skaffold module for particle processor worker
* infra: increase particle processor worker resources
Was dealing with OOM errors
* tweaks to mobile
* log transcode work
* view on desktop placeholder
* tweak padding
* cap video resolution to save on memory
* infra: bump memory limits as insurance
* ux improvements
* update bundle id for mobile
* config for mobile