mobile v0.1 with deployment for ios (#191)
* stage 1: project init * stage 2: skeleton with navigation * step 2.5: streams list * step 4: stream playback experience * step 5-6: compose experience * fix: broken record * transcode media particles to mp4 * build: reproducible go generate * build: rename skaffold module for particle processor worker * infra: increase particle processor worker resources Was dealing with OOM errors * tweaks to mobile * log transcode work * view on desktop placeholder * tweak padding * cap video resolution to save on memory * infra: bump memory limits as insurance * ux improvements * update bundle id for mobile * config for mobile
This commit was merged in pull request #191.
This commit is contained in:
@@ -0,0 +1,19 @@
|
||||
const ADJECTIVES = [
|
||||
"amber", "bold", "calm", "crisp", "dark", "eager", "faint", "gentle",
|
||||
"hasty", "icy", "jade", "keen", "lush", "misty", "nimble", "opal",
|
||||
"pale", "quiet", "rapid", "sharp", "taut", "vivid", "warm", "zesty",
|
||||
"bright", "clear", "deep", "fresh", "grand", "swift",
|
||||
];
|
||||
|
||||
const NOUNS = [
|
||||
"arrow", "bloom", "cedar", "drift", "ember", "flint", "grove", "harbor",
|
||||
"iris", "jewel", "knoll", "lake", "moss", "nova", "orbit", "petal",
|
||||
"quartz", "ridge", "spark", "trail", "vale", "wave", "yarn", "zenith",
|
||||
"brook", "cliff", "delta", "frost", "glow", "reef",
|
||||
];
|
||||
|
||||
export function generateRandomName(): string {
|
||||
const adj = ADJECTIVES[Math.floor(Math.random() * ADJECTIVES.length)];
|
||||
const noun = NOUNS[Math.floor(Math.random() * NOUNS.length)];
|
||||
return `${adj}-${noun}`;
|
||||
}
|
||||
Reference in New Issue
Block a user