mobile v0.1 with deployment for ios (#191)
* stage 1: project init * stage 2: skeleton with navigation * step 2.5: streams list * step 4: stream playback experience * step 5-6: compose experience * fix: broken record * transcode media particles to mp4 * build: reproducible go generate * build: rename skaffold module for particle processor worker * infra: increase particle processor worker resources Was dealing with OOM errors * tweaks to mobile * log transcode work * view on desktop placeholder * tweak padding * cap video resolution to save on memory * infra: bump memory limits as insurance * ux improvements * update bundle id for mobile * config for mobile
This commit was merged in pull request #191.
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@@ -0,0 +1,40 @@
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{
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"cli": {
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"version": ">= 12.0.0",
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"appVersionSource": "remote"
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},
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"build": {
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"development": {
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"developmentClient": true,
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"distribution": "internal",
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"ios": {
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"simulator": true
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},
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"env": {
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"EXPO_PUBLIC_APP_ENV": "dev"
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}
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},
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"preview": {
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"distribution": "internal",
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"ios": {
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"simulator": true
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},
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"env": {
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"EXPO_PUBLIC_APP_ENV": "dev"
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}
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},
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"production": {
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"autoIncrement": true,
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"env": {
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"EXPO_PUBLIC_APP_ENV": "prod"
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}
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}
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},
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"submit": {
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"production": {
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"ios": {
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"appleTeamId": "RK9WWM4Q99"
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}
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}
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}
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}
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