mobile v0.1 with deployment for ios (#191)
* stage 1: project init * stage 2: skeleton with navigation * step 2.5: streams list * step 4: stream playback experience * step 5-6: compose experience * fix: broken record * transcode media particles to mp4 * build: reproducible go generate * build: rename skaffold module for particle processor worker * infra: increase particle processor worker resources Was dealing with OOM errors * tweaks to mobile * log transcode work * view on desktop placeholder * tweak padding * cap video resolution to save on memory * infra: bump memory limits as insurance * ux improvements * update bundle id for mobile * config for mobile
This commit was merged in pull request #191.
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@@ -177,6 +177,7 @@ require (
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golang.org/x/sys v0.41.0 // indirect
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golang.org/x/text v0.34.0 // indirect
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golang.org/x/time v0.14.0 // indirect
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golang.org/x/tools v0.42.0 // indirect
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google.golang.org/appengine/v2 v2.0.6 // indirect
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google.golang.org/genproto v0.0.0-20250922171735-9219d122eba9 // indirect
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google.golang.org/genproto/googleapis/api v0.0.0-20260209200024-4cfbd4190f57 // indirect
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@@ -184,3 +185,5 @@ require (
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gopkg.in/yaml.v3 v3.0.1 // indirect
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k8s.io/klog/v2 v2.110.1 // indirect
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)
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tool go.uber.org/mock/mockgen
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