use deps in separate window render process
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@@ -1,7 +1,39 @@
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import { Mic, X } from 'lucide-react';
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export function AutoplayApp() {
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export function AutoplayApp() {
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const handleClose = () => {
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window.electronWindow.closeAutoplay();
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};
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return (
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return (
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<div style={{ display: 'flex', alignItems: 'center', justifyContent: 'center', height: '100vh', color: 'white', background: '#1a1a1a' }}>
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<div className="flex h-screen w-screen items-center justify-center bg-card text-card-foreground">
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<p>Autoplay Window</p>
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<div className="relative w-full">
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<button
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className="absolute top-2 right-2 z-10 rounded-full bg-black/50 p-1 text-white hover:bg-black/70"
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onClick={handleClose}
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>
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<X className="size-3.5" />
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</button>
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<div className="flex items-center gap-3 px-4 py-3">
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<div className="relative">
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<div className="flex size-6 items-center justify-center rounded-full bg-primary/10 text-primary text-[10px] font-medium">
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JD
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</div>
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<Mic className="text-primary absolute -bottom-0.5 -right-0.5 size-3" />
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</div>
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<div className="min-w-0 flex-1">
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<p className="truncate text-sm font-medium">john.doe</p>
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<p className="text-muted-foreground truncate text-xs">
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Playing audio...
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</p>
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</div>
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</div>
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<div className="bg-muted/50 mx-3 mb-3 h-1 overflow-hidden rounded-full">
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<div className="bg-primary h-full w-2/3 rounded-full transition-all" />
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</div>
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</div>
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</div>
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</div>
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);
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);
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}
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}
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