setup electron multi-window architecture (#102)
* prototype with two windows * use deps in separate window render process * enhance autoplay into desktop overlay * fix: autoplay window not applying tailwind styles
This commit was merged in pull request #102.
This commit is contained in:
@@ -4,7 +4,6 @@ import { List, LayoutGrid } from "lucide-react";
|
||||
import { particlePath } from "@/lib/particle-path";
|
||||
import { ParticleListView } from "@/features/particles/particle-list-view";
|
||||
import { ParticleGridView } from "@/features/particles/particle-grid-view";
|
||||
import { AutoplayOverlay } from "@/features/particles/autoplay-overlay";
|
||||
import ControlsIndicator from "@/features/compose/controls-indicator";
|
||||
import { ComposeOverlay } from "./compose/compose-overlay";
|
||||
import { ToggleGroup, ToggleGroupItem } from "@/components/ui/toggle-group";
|
||||
@@ -71,7 +70,6 @@ export default function NetworkRoot() {
|
||||
</ToggleGroup>
|
||||
</div>
|
||||
|
||||
<AutoplayOverlay networkId={networkId!} />
|
||||
<ComposeOverlay networkId={networkId!} onActiveChange={setComposeActive} />
|
||||
<div className="pointer-events-none absolute inset-x-0 bottom-0 flex justify-center p-3">
|
||||
<div className="pointer-events-auto">
|
||||
|
||||
Reference in New Issue
Block a user