refactor: organize desktop vs. mobile into separate folders
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@@ -0,0 +1,229 @@
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import { useCallback, useEffect, useEffectEvent, useMemo, useReducer, useRef } from "react";
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import { useAuthStore } from "@/stores/auth-store";
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import type { Particle } from "@/api/types";
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import { useLiveParticleChildren } from "@/hooks/use-particle";
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import { toFirestoreDocPath, type ParticlePath } from "@/lib/particle-path";
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import { updateStreamPlaybackMarker } from "@/lib/firestore-particles";
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// --- Playback reducer (ID-based) ---
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type PlaybackStatus = "idle" | "playing" | "ended";
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interface PlaybackState {
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currentParticleId: string | null;
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status: PlaybackStatus;
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initialized: boolean;
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}
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type PlaybackAction =
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| { type: "INIT"; particleId: string }
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| { type: "SET_PARTICLE"; particleId: string }
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| { type: "END" }
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| { type: "PARTICLE_ADDED"; particleId: string }
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| { type: "PARTICLE_REMOVED"; removedParticleId: string; fallbackParticleId: string | null };
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const initialState: PlaybackState = {
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currentParticleId: null,
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status: "idle",
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initialized: false,
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};
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function playbackReducer(state: PlaybackState, action: PlaybackAction): PlaybackState {
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switch (action.type) {
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case "INIT":
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return {
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currentParticleId: action.particleId,
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status: "playing",
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initialized: true,
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};
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case "SET_PARTICLE":
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return {
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...state,
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currentParticleId: action.particleId,
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status: "playing",
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};
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case "END":
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return { ...state, status: "ended" };
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case "PARTICLE_ADDED":
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if (state.status === "ended") {
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return { ...state, currentParticleId: action.particleId, status: "playing" };
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}
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return state;
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case "PARTICLE_REMOVED":
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if (action.removedParticleId !== state.currentParticleId) return state;
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if (action.fallbackParticleId) {
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return { ...state, currentParticleId: action.fallbackParticleId, status: "playing" };
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}
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return { ...state, currentParticleId: null, status: "idle" };
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}
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}
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// --- Init timeout ---
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const INIT_FALLBACK_TIMEOUT_MS = 5000;
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// --- Hook ---
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interface UseStreamPlaybackResult {
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children: Particle[];
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currentParticle: Particle | null;
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currentIndex: number;
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status: PlaybackStatus;
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initialized: boolean;
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next: () => void;
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prev: () => void;
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goTo: (index: number) => void;
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goToParticle: (particleId: string) => void;
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}
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export function useStreamPlayback(
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streamParticle: Particle & { type: "stream" },
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path: ParticlePath,
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): UseStreamPlaybackResult {
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const userId = useAuthStore((s) => s.user?.id);
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const [state, dispatch] = useReducer(playbackReducer, initialState);
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// Track the stream ID we've initialized for, to reset when navigating between streams
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const initializedForRef = useRef<string | null>(null);
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// --- Firestore change callbacks ---
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const onParticleAdded = useCallback((particle: Particle) => {
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dispatch({ type: "PARTICLE_ADDED", particleId: particle.id });
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}, []);
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const onParticleRemoved = useEffectEvent((removed: Particle, updatedChildren: Particle[]) => {
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const fallbackIndex = Math.min(currentIndex, updatedChildren.length - 1);
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const fallback = updatedChildren[Math.max(0, fallbackIndex)];
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dispatch({
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type: "PARTICLE_REMOVED",
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removedParticleId: removed.id,
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fallbackParticleId: fallback?.id ?? null,
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});
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});
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const { children } = useLiveParticleChildren(
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path,
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{
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orderByField: "created_at",
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orderDirection: "asc",
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onAdded: onParticleAdded,
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onRemoved: onParticleRemoved
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}
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);
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// Derive current index and particle from ID
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const currentIndex = useMemo(() => {
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if (!state.currentParticleId) return -1;
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return children.findIndex((c) => c.id === state.currentParticleId);
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}, [children, state.currentParticleId]);
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const currentParticle = currentIndex !== -1 ? children[currentIndex] : null;
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// Fallback init — always sees latest children/state via useEffectEvent
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const initFallback = useEffectEvent(() => {
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if (state.initialized || children.length === 0) return;
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initializedForRef.current = streamParticle.id;
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dispatch({ type: "INIT", particleId: children[0].id });
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});
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// --- Init logic: runs on every children change until initialized ---
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useEffect(() => {
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// Reset if we navigated to a different stream
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if (initializedForRef.current !== null && initializedForRef.current !== streamParticle.id) {
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initializedForRef.current = null;
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}
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// Already initialized for this stream
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if (state.initialized && initializedForRef.current === streamParticle.id) return;
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if (children.length === 0) return;
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const playbackPosition = streamParticle.playback_markers?.[userId ?? ""];
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if (!playbackPosition) {
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// No marker — start from the beginning
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initializedForRef.current = streamParticle.id;
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dispatch({ type: "INIT", particleId: children[0].id });
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return;
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}
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// Try to find the marker's target particle
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const found = children.find(
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(c) => c.created_at.getTime() > playbackPosition.getTime(),
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);
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if (found) {
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initializedForRef.current = streamParticle.id;
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dispatch({ type: "INIT", particleId: found.id });
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return;
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} else {
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initializedForRef.current = streamParticle.id;
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dispatch({ type: "INIT", particleId: children[children.length - 1].id });
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}
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// Marker target not found yet — fall back after timeout
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const timeout = setTimeout(initFallback, INIT_FALLBACK_TIMEOUT_MS);
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return () => clearTimeout(timeout);
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}, [children, streamParticle.id, streamParticle.playback_markers, userId, state.initialized]);
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// --- Persist playback marker (only advance forward, never backwards) ---
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const lastPersistedMarkerRef = useRef<Date | null>(null);
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useEffect(() => {
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if (!userId || !state.initialized || !currentParticle) return;
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const currentTime = currentParticle.created_at;
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const existingMarker =
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lastPersistedMarkerRef.current ?? streamParticle.playback_markers?.[userId];
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// Only update if advancing beyond the current marker
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if (existingMarker && currentTime.getTime() <= existingMarker.getTime()) return;
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lastPersistedMarkerRef.current = currentTime;
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const streamDocPath = toFirestoreDocPath(path);
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updateStreamPlaybackMarker(streamDocPath, userId, currentTime);
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}, [currentParticle?.id, state.initialized, userId, path]);
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// --- Navigation callbacks ---
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const next = useCallback(() => {
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if (currentIndex === -1) return;
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if (currentIndex < children.length - 1) {
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dispatch({ type: "SET_PARTICLE", particleId: children[currentIndex + 1].id });
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} else {
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dispatch({ type: "END" });
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}
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}, [children, currentIndex]);
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const prev = useCallback(() => {
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if (currentIndex <= 0) return;
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dispatch({ type: "SET_PARTICLE", particleId: children[currentIndex - 1].id });
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}, [children, currentIndex]);
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const goTo = useCallback(
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(index: number) => {
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if (index >= 0 && index < children.length) {
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dispatch({ type: "SET_PARTICLE", particleId: children[index].id });
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}
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},
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[children],
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);
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// NOTE: if particle doesn't exist in children, this will lead to a brief moment where currentParticle is null
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const goToParticle = useCallback(
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(particleId: string) => {
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// Dispatch directly by ID — if the particle isn't in children yet
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// (e.g. just created), it will resolve once the live query delivers it.
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dispatch({ type: "SET_PARTICLE", particleId });
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}, []);
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return {
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children,
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currentParticle,
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currentIndex,
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status: state.status,
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initialized: state.initialized,
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next,
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prev,
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goTo,
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goToParticle,
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};
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}
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