refactor: organize desktop vs. mobile into separate folders
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@@ -0,0 +1,124 @@
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import type { ForgeConfig } from '@electron-forge/shared-types';
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import { MakerSquirrel } from '@electron-forge/maker-squirrel';
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import { MakerZIP } from '@electron-forge/maker-zip';
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import { MakerDeb } from '@electron-forge/maker-deb';
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import { MakerRpm } from '@electron-forge/maker-rpm';
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import { VitePlugin } from '@electron-forge/plugin-vite';
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import { FusesPlugin } from '@electron-forge/plugin-fuses';
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import { FuseV1Options, FuseVersion } from '@electron/fuses';
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// Windows code signing via Azure Trusted Signing. Dormant unless the workflow
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// provisions the dlib + metadata file and exports these env vars, so local
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// `yarn make` and unsigned CI builds both work unchanged.
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// @electron/windows-sign prepends `sign /tr <timestampServer> /td sha256 /fd sha256`
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// to the sha256 pass, so `signWithParams` only carries the Azure Trusted Signing
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// bits. Skip the sha1 pass (deprecated; not supported by Trusted Signing).
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const windowsSign = process.env.AZURE_METADATA_JSON_PATH ? {
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debug: true,
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signToolPath: process.env.SIGNTOOL_PATH,
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hashes: ['sha256' as any],
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timestampServer: 'http://timestamp.acs.microsoft.com',
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signWithParams: [
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'/v',
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'/dlib', process.env.AZURE_DLIB_PATH,
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'/dmdf', process.env.AZURE_METADATA_JSON_PATH,
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].join(' '),
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} : undefined;
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const config: ForgeConfig = {
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packagerConfig: {
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asar: true,
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icon: './assets/flowy',
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appBundleId: 'live.flowy.llink',
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protocols: [
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{ name: 'llink', schemes: ['llink'] },
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],
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extendInfo: {
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NSMicrophoneUsageDescription: 'llink needs microphone access to record audio messages.',
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NSCameraUsageDescription: 'llink needs camera access to record video messages.',
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},
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osxSign: {},
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osxNotarize: {
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keychainProfile: 'default',
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},
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windowsSign
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},
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publishers: [
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{
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name: '@electron-forge/publisher-gcs',
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config: {
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storageOptions: {
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projectId: 'flowy-prod-440017'
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},
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bucket: 'flowy-releases',
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folder: 'llink',
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// NOTE: commented out because we do not want to apply per object ACL which conflicts with uniform bucket-level access that's already public
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// public: true
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}
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}
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],
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rebuildConfig: {},
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makers: [
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new MakerSquirrel((arch) => ({
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remoteReleases: `https://storage.googleapis.com/flowy-releases/llink/win32/${arch}`,
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setupIcon: './assets/flowy.ico',
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iconUrl: 'https://storage.googleapis.com/flowy-releases/llink/win32/x64/flowy.ico',
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windowsSign
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})),
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new MakerZIP((arch) => ({
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macUpdateManifestBaseUrl: `https://storage.googleapis.com/flowy-releases/llink/darwin/${arch}`
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}), ['darwin']),
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new MakerRpm({}),
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new MakerDeb({}),
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],
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plugins: [
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new VitePlugin({
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// `build` can specify multiple entry builds, which can be Main process, Preload scripts, Worker process, etc.
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// If you are familiar with Vite configuration, it will look really familiar.
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build: [
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{
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// `entry` is just an alias for `build.lib.entry` in the corresponding file of `config`.
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entry: 'src/main.ts',
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config: 'vite.main.config.ts',
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target: 'main',
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},
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{
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entry: 'src/preload.ts',
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config: 'vite.preload.config.ts',
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target: 'preload',
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},
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],
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renderer: [
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{
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name: 'main_window',
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config: 'vite.renderer.config.mts',
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},
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{
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name: 'autoplay_window',
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config: 'vite.autoplay.config.mts',
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},
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{
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name: 'huddle_window',
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config: 'vite.huddle.config.mts',
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},
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{
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name: 'screen_record_window',
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config: 'vite.screen-record.config.mts',
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},
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],
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}),
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// Fuses are used to enable/disable various Electron functionality
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// at package time, before code signing the application
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new FusesPlugin({
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version: FuseVersion.V1,
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[FuseV1Options.RunAsNode]: false,
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[FuseV1Options.EnableCookieEncryption]: true,
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[FuseV1Options.EnableNodeOptionsEnvironmentVariable]: false,
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[FuseV1Options.EnableNodeCliInspectArguments]: false,
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[FuseV1Options.EnableEmbeddedAsarIntegrityValidation]: true,
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[FuseV1Options.OnlyLoadAppFromAsar]: true,
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}),
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],
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};
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export default config;
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