fix: unreliable websocket functionality (#144)
* increases timeout * refactor: reuse constants for redis db * avoid closing connection on pong error * fix: prevent electron from pausing timer executions Our pings could be paused when our app is backgrounded. * refactor: remove unnecessary refs * fix: presence unreliable within same pod It was broadcasting presence changes to other pods, but not notifying clients connected to the same pod
This commit was merged in pull request #144.
This commit is contained in:
@@ -27,13 +27,8 @@ import (
|
||||
"google.golang.org/grpc/credentials/insecure"
|
||||
)
|
||||
|
||||
const (
|
||||
// FIX: Use separate redis instance. We start with higher number because use this same instance in helios.
|
||||
REDIS_DATABASE_FOR_AUTH int = 4
|
||||
)
|
||||
|
||||
func redisForAuth() *redis.Client {
|
||||
return internal.ConnectAndTestRedis(REDIS_DATABASE_FOR_AUTH)
|
||||
return internal.ConnectAndTestRedis(db.RedisDBAuth)
|
||||
}
|
||||
|
||||
func main() {
|
||||
|
||||
Reference in New Issue
Block a user