fix: unreliable websocket functionality (#144)

* increases timeout

* refactor: reuse constants for redis db

* avoid closing connection on pong error

* fix: prevent electron from pausing timer executions

Our pings could be paused when our app is backgrounded.

* refactor: remove unnecessary refs

* fix: presence unreliable within same pod

It was broadcasting presence changes to other pods, but not notifying
clients connected to the same pod
This commit was merged in pull request #144.
This commit is contained in:
Arjun Patel
2026-04-12 10:00:11 -07:00
committed by GitHub
parent 4cb562e1ea
commit 2bc4ce7060
11 changed files with 64 additions and 35 deletions
+1 -6
View File
@@ -27,13 +27,8 @@ import (
"google.golang.org/grpc/credentials/insecure"
)
const (
// FIX: Use separate redis instance. We start with higher number because use this same instance in helios.
REDIS_DATABASE_FOR_AUTH int = 4
)
func redisForAuth() *redis.Client {
return internal.ConnectAndTestRedis(REDIS_DATABASE_FOR_AUTH)
return internal.ConnectAndTestRedis(db.RedisDBAuth)
}
func main() {