#ifndef WINDOWSTATE_H #define WINDOWSTATE_H #include "common.h" #include #include enum mode_t { WINDOW = 0, OVERLAY }; typedef enum mode_t Mode; void init_window_state(); void cleanup_window_state(); void set_intention(char *intention); char *get_intention(); size_t get_intention_size(); Mode get_mode(); void set_mode(Mode mode); // returns 1 for win, 0 for loss U32 get_result(struct tm *time); void set_result(struct tm *time, U32 result); #endif